Update V0.3: Random events!


This update brings some new events to the underground!

Bugfixes:

  • When you reconsider raiding the number of assigned raiders now correctly sets to 0, preventing a glitch which could throw off your goblin census and set nonexistant raiders to attack the kingdom above
  • Goblins will now correctly use the new huts you build
    Thanks to bjmunise for reporting these bugs

New Features:

  • In between turns a random event may occur, with positive and/or negative effects depending on your decisions
  • If the worst should happen and your reign comes to an ignoble end, there is now a restart available ingame (this is to make it easier to set up roguelite elements in the future)
  • The kingdom above has figured out how to set things on fire, and are happy to demonstrate on your buildings when they purge the underground

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